I have been offered a publishing contract for one of the prototype Hotline Getaway that I recently completed and is live on Google Play.ĪA: The genres I work with are very competitive and they are market driven. So far, I have developed 10 prototypes you can check some of them out below. Hyper-Casual & Casual genres have been dominating the top charts in the mobile game scene for a while now and are very competitive. IGN PK: How many games have you made? Describe them and their genresĪA: I work in the mobile gaming space and prefer working in the Hyper-Casual and Casual genres since it has more learning and more room for experimentation. I’ve been in this industry for a while now and have had the good fortune to work with the top-tier publishers, which has given me the chance to learn from the industry’s leading teams regarding game development, marketing, how to hunt for an idea, and much more. IGN PK: How long have you been doing this?ĪA: I started in 2018 and since then I’ve solely been developing and learning games. All of my games were designed and programmed by myself. I operate from my home-based setup in Lahore and am a one-man team and have been working all by myself since day one. A self-taught game developer, I came from a web development, advertisement, post-production and cinematography background before jumping into developing video games. IGN PK: Tell us a little bit about yourself, your studio, and the team?ĪA: My name is Amir Ahmed and I’m based in Lahore, Pakistan.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |