Matt Wuebbling, head of GeForce marketing at NVIDIA said: “ Cyberpunk 2077 is an incredibly ambitious game, mixing first person perspective and deep role-playing, while also creating an intricate and immersive world in which to tell this story. Much like Watch Dogs : Legion, this game is massive, with thousands of intricate and reflective details, from shop windows, vehicles, buildings and especially the metal on the character’s cyborg transformations. You can customize your character’s cyberware, skillset and playstyle, and explore a vast city where the choices you make shape the story and the world around you. You play as V, a mercenary outlaw going after a one-of-a-kind implant that is the key to immortality. This game is sure to be big, especially with raytracing added to its list of features.Ĭyberpunk 2077 is an open-world, action-adventure story set in Night City, a megalopolis obsessed with power, glamour and body modification. The effect of the choices you make will have a huge impact on entire regions of the city, uncovering new land masses and areas to explore. In Dying Light 2, you must make tough decisions and hard sacrifices as you decide the fate of a society on the brink of collapse. You are Aiden Caldwell, an infected survivor, with exceptional agility and combat skills, that make you a very powerful ally and a valuable commodity in this new and ever-changing, dangerous world. At night the infected roam free, evacuating their dark hideouts to prey on the living. During the day, bandits, factions and starving survivors roam the streets scavenging for scraps – or someone to take them from, by violence if necessary. The last great human settlement exists within an unforgiving, infected world, plunged into a modern dark age. The follow up title to the very popular Dying Light, by Techland Publishing, will be RTX and Raytracing ready, with its release sometime in 2020.ĭying Light 2 is set 15 years after the first game, in a corrupt world, thanks to the virus. With that all said, let’s take a look at the Best RayTracing games available. I hope that helped clear things up for those of you who were still confused. You don’t need to have RayTracing in a game, in order to make use of DLSS, as they are two separate technologies.Ĭheck out my Full List of the Best DLSS Support games available here. So, just because a game is labeled as RTX, does not mean it has Raytracing, as many developers only make use of specific parts of the RTX Ecosystem, such as only having DLSS in games. OptiX, DirectX R (DX12 Ultimate), VulkanĪll of these Hardware, Software and Rendering technologies come together to make up the RTX Ecosystem or Platform, with is ever expanding, as Nvidia are set to release NVCache (using your SSD to speed up load times, similar to PS5) with the Ampere launch as well. With all that said, here is a list of the best RTX Raytracing games available.Īlso within the RTX Ecosystem are the software API’s that work together with the hardware, which include: in a short 5 years from now, it is going to be extremely difficult to remember how we ever gamed without it. Nvidia has truly laid the foundation that will be at the core of all new generation games, applications, virtual reality and even holographics in the future. Raytracing will no longer be seen as the all-consuming frame eating black sheep of gaming, but rather a requirement in future games.Ĭheck out my Nvidia Ampere comparison benchmarks to see how the new RTX 3000 Graphics cards perform. In fact, I consider it one of the century’s biggest breakthroughs in gaming.ĪMD are following close by, as their latest graphics cards support Raytracing as well, together with the next generation PS5 and XBox Series X. It really is far more of a remarkable achievement that vast majority of gamers realize. This mythic unicorn, was said to never be achievable, even as recent as a decade ago, which I can attest to as an ex-3d artist, who spent years of my life just sitting and waiting for computers to render images, sometimes taking hours to render out even a single raytraced frame.ġ0 years later, things have vastly changed thanks to the breakthrough of these RTX graphic cards, that are now so advanced, that they are able to push out over 60 frames per SECOND of pure 4K Raytracing goodness. Thanks to Jenson Huang and his team at Nvidia, they finally cracked to code to what has always been the holy grail of the graphical and 3D rendering industry – Real-time Raytracing. If you have an Nvidia Geforce RTX graphics card, then you will want to check out at least one Raytracing games, to see what all the fuss is about.
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